Nintendo released a new trailer forThe Legend of Zelda : Echoes of Widomthis morning — its firstZeldagame in generations to feature the titular Princess as theprimary playable protagonist . It confirms two pretty howling things : first , that the publisher is trying to marry the enfranchisement ’s oldest sensibilities with its newest influences . Secondly ? Zelda ’s a cavalry girlie .
The new five - moment gameplay overview gives us a brief smell at what to expect when Zelda obtain herself off on an adventure to relieve Hyrule , after Link is consumed by a mystifying benighted void emerging over the Kingdom in his own attempts to rescue the Princess from nefarious clutch .
DespiteEchoes ‘ traditional aesthetic trappings , adopt its perspective from the earliest games in theZeldafranchise and its chibi - leaning from2019 remaking ofLink ’s Awakening , there ’s a lot here that feels much more reminiscent ofBreath of the WildandTears of the Kingdom‘s mechanically skillful ideas than traditionalZeldagames . There ’s craft element like the sweet talker shops ( seemingly substitute Link ’s cooking as a agency to get various buff ) , various outfits for fashion and functionality , and Zelda ’s ability to cite a cavalry to get around ( or even witness and unlock fast travel points ) . But the big is another young ability Zelda will have to solve mystifier and pursue with the world around her .

© Nintendo
invest to her by her new ally , the fairy Tri , Bind is kindred to the magnesis and ultrahand abilities fromBreathandTears . In one form , Zelda can pull strings object no matter of size to move with her , and in its verso - bond kind , she can connect herself to an object and move along with it . Combined with the new echo power Zelda has , these abilities let players approach combat , teaser - resolution , and traverse in ways that feel much more likeBreathandTears ‘ observational leanings , rather thanZelda‘s traditional way of finding very specific manner to solve specific things .
Cliff too high to surmount ? Summon an echo of a wanderer and reverse - bond it to yourself to follow it as it mount up . require a quick defense in fight ? Echo up a ocean urchin , bind it to yourself , and merely dash into enemy . The variety of coating in this formatting ofZeldagames is unlike anything we ’ve really seen in the post - breathing space of the Wildworld , and it ’ll be very interesting to see just how muchEchoesmanages to bring that kind of open - stop gameplay to something bet more directly with classicZelda‘s gameplay bequest .
We ’ll find out more whenEchoes of Wisdomhits Nintendo Switch next month , on September 26 .

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